In RB1, it affects all three planes.Īdded as a hidden move in FF3. A feint can be done with + in FF3, and with + in RB1~2. Terry punches the ground, creating a big geyser of energy originally, it simply surged upwards, but in subsequent appearances, it comes out with a diagonal tilt forwards.
Terry rams into his opponent with a strong shoulder charge and finishes with a Power Dunk. Removed in MoW.Īdded in MoW as Terry's T.O.P. Low attack in which Terry dashes forward with a sweep and gets up with a high kick, sending the opponent to the air.
In MoW, Terry charges for a three-hit combo, repeating the same input hits twice with low punches, then finishes with a shoulder charge.Īdded in RB2. Holding the button down increases the attack's distance in RBS. Charges towards his opponent and hits him with a shoulder block. Terry changes to another plane, and in RBS only, the opponent as well if it connects. Dashes forward with an elbow strike followed by a spinning high kick. Affects all planes, and a feint can be done with + in RB1. A larger version of Power Wave with shorter range, Terry punches the floor releasing a wave of energy towards the opponent. The version was removed in RB1.Īdded in RB1. Terry does a flying knee kick then follows, turns around in mid air and knocks his opponent down with a flaming punch. A feint can be done with + in FF3, with + in RB1, and with + in MoW.Īdded in FF3. Although the version was added in FFS, it was dropped in RB1 it is re-added in MoW. In FF2, its animation changes from a number of small vertical pillars, into a single shockwave. Ground-level projectile, Terry punches the floor releasing a wave of energy towards the opponent. The version feint can be done with + in FF3 only. Its command input is changed to + in the NA and PAL versions of FF1. Terry jumps, doing a front flip with his leg extended, in order to hit the opponent with his heel after the flip is done. Replaced by Power Dunk in FF3, and returns in RB1 but without its version.įF1~2: + or ( FFS~2:) » FF3~MoW: + or ( FF3, MoW:) A feint can be done with + in FF3, with + in RB1~S, with + in RB2, and with + in MoW.Īnti-air move, Terry spins upwards. Terry dashes towards his opponent with his arm extended and with energy surrounding his fist, (knocking the opponent down). Terry dashes towards his opponent with his arm extended and with energy surrounding his fist, knocking the opponent down. Buster Throw (バスタースルー) - FF1, RB1~MoW: ← or → + C near opponent » FF2~3: → + C near opponent.The following are all of Terry's moves in the Fatal Fury series. 1.3.4 Desperation / Super Special Moves.